#include <string>
#include "scene.h"
Go to the source code of this file.
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class | game::core::Game |
| The entry point into the game. The constructor is used to specify the basic settings such as the size of the drawing area in pixels. Finally, a first game scene can be started via the Run() method. More...
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#define | MAX(a, b) ((a)>(b)? (a) : (b)) |
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#define | MIN(a, b) ((a)<(b)? (a) : (b)) |
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◆ MAX
#define MAX |
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| ((a)>(b)? (a) : (b)) |
Definition at line 7 of file game.h.
◆ MIN
#define MIN |
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Definition at line 8 of file game.h.