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raylibstarter 0.1.0
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Go to the source code of this file.
Classes | |
| class | game::core::SpriteAnimated |
| The SpriteAnimated class enables frame-by-frame animations by displaying only a certain section of a spritesheet texture at a time. More... | |
| struct | game::core::SpriteAnimated::anim_state |
| This structure contains all data necessary for the description of the frame-by-frame animation. More... | |
Namespaces | |
| namespace | game |
| namespace | game::core |