raylibstarter 0.1.0
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#include <memory>
#include <string>
#include <raylib.h>
#include <map>
#include "scene.h"
#include "sprite.h"
Go to the source code of this file.
Classes | |
class | game::core::Stage |
Stage is used to manage scenes. The Stage automatically draws all Actor objects of a scene if they are set to visible. More... | |
Namespaces | |
namespace | game |
namespace | game::core |