raylibstarter 0.1.0
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#include <raylib.h>
Go to the source code of this file.
Classes | |
class | game::core::Texture2D |
The class Texture2D encapsulates the Raylib structure Texture2D and takes care of the correct loading and unloading of the texture into the VRAM. More... | |
Namespaces | |
namespace | game |
namespace | game::core |